Aikido
aikido::control::KinematicSimulationJointCommandExecutor< T > Member List

This is the complete list of members for aikido::control::KinematicSimulationJointCommandExecutor< T >, including all inherited members.

cancel() overrideaikido::control::KinematicSimulationJointCommandExecutor< T >virtual
execute(const std::vector< double > &command, const std::chrono::duration< double > &timeout, const std::chrono::system_clock::time_point &timepoint) overrideaikido::control::KinematicSimulationJointCommandExecutor< T >virtual
execute(const std::vector< double > &command, const std::chrono::duration< double > &timeout=std::chrono::duration< double >(1.0)) overrideaikido::control::KinematicSimulationJointCommandExecutor< T >inlinevirtual
Executor(const std::set< ExecutorType > &types, const std::vector< dart::dynamics::DegreeOfFreedom * > &dofs, const std::chrono::milliseconds threadRate=defaultThreadRate)aikido::control::Executor
Executor(const ExecutorType type, const std::vector< dart::dynamics::DegreeOfFreedom * > &dofs, std::chrono::milliseconds threadRate=defaultThreadRate)aikido::control::Executor
getDofs() constaikido::control::Executor
getTypes() constaikido::control::Executor
JointCommandExecutor(const std::vector< dart::dynamics::DegreeOfFreedom * > dofs, const std::set< ExecutorType > otherTypes=std::set< ExecutorType >(), const std::chrono::milliseconds threadRate=defaultThreadRate)aikido::control::JointCommandExecutor< T >inline
KinematicSimulationJointCommandExecutor(::dart::dynamics::MetaSkeletonPtr metaskeleton)aikido::control::KinematicSimulationJointCommandExecutor< T >explicit
KinematicSimulationJointCommandExecutor(std::vector<::dart::dynamics::DegreeOfFreedom * > dofs)aikido::control::KinematicSimulationJointCommandExecutor< T >explicit
mCommandaikido::control::KinematicSimulationJointCommandExecutor< T >private
mDofManageraikido::control::Executorprivatestatic
mDofsaikido::control::Executorprotected
mDofsRegisteredaikido::control::Executorprivate
mExecutionStartTimeaikido::control::KinematicSimulationJointCommandExecutor< T >private
mInProgressaikido::control::KinematicSimulationJointCommandExecutor< T >private
mMetaSkeletonaikido::control::KinematicSimulationJointCommandExecutor< T >private
mMutexaikido::control::KinematicSimulationJointCommandExecutor< T >mutableprivate
mPromiseaikido::control::KinematicSimulationJointCommandExecutor< T >private
mStartPositionaikido::control::KinematicSimulationJointCommandExecutor< T >private
mThreadaikido::control::Executorprivate
mThreadRateaikido::control::Executorprivate
mTimeoutaikido::control::KinematicSimulationJointCommandExecutor< T >private
mTypesaikido::control::Executorprotected
registerDofs()aikido::control::Executor
releaseDofs()aikido::control::Executor
spin()aikido::control::Executorinlineprivate
start()aikido::control::Executor
step(const std::chrono::system_clock::time_point &timepoint) overrideaikido::control::KinematicSimulationJointCommandExecutor< T >virtual
stop()aikido::control::Executor
~Executor()aikido::control::Executorvirtual
~JointCommandExecutor()aikido::control::JointCommandExecutor< T >inlinevirtual
~KinematicSimulationJointCommandExecutor()aikido::control::KinematicSimulationJointCommandExecutor< T >virtual