Aikido
aikido::control::KinematicSimulationTrajectoryExecutor Member List

This is the complete list of members for aikido::control::KinematicSimulationTrajectoryExecutor, including all inherited members.

cancel() overrideaikido::control::KinematicSimulationTrajectoryExecutorvirtual
execute(const trajectory::ConstTrajectoryPtr &traj) overrideaikido::control::KinematicSimulationTrajectoryExecutorvirtual
Executor(const std::set< ExecutorType > &types, const std::vector< dart::dynamics::DegreeOfFreedom * > &dofs, const std::chrono::milliseconds threadRate=defaultThreadRate)aikido::control::Executor
Executor(const ExecutorType type, const std::vector< dart::dynamics::DegreeOfFreedom * > &dofs, std::chrono::milliseconds threadRate=defaultThreadRate)aikido::control::Executor
getDofs() constaikido::control::Executor
getTypes() constaikido::control::Executor
KinematicSimulationTrajectoryExecutor(::dart::dynamics::MetaSkeletonPtr metaskeleton)aikido::control::KinematicSimulationTrajectoryExecutorexplicit
mDofManageraikido::control::Executorprivatestatic
mDofsaikido::control::Executorprotected
mDofsRegisteredaikido::control::Executorprivate
mExecutionStartTimeaikido::control::TrajectoryExecutorprotected
mInProgressaikido::control::KinematicSimulationTrajectoryExecutorprivate
mMetaSkeletonaikido::control::KinematicSimulationTrajectoryExecutorprivate
mMutexaikido::control::KinematicSimulationTrajectoryExecutormutableprivate
mPromiseaikido::control::KinematicSimulationTrajectoryExecutorprivate
mStateSpaceaikido::control::KinematicSimulationTrajectoryExecutorprivate
mThreadaikido::control::Executorprivate
mThreadRateaikido::control::Executorprivate
mTrajaikido::control::KinematicSimulationTrajectoryExecutorprivate
mTypesaikido::control::Executorprotected
mValidatedTrajectoriesaikido::control::TrajectoryExecutorprotected
registerDofs()aikido::control::Executor
releaseDofs()aikido::control::Executor
spin()aikido::control::Executorinlineprivate
start()aikido::control::Executor
step(const std::chrono::system_clock::time_point &timepoint) overrideaikido::control::KinematicSimulationTrajectoryExecutorvirtual
stop()aikido::control::Executor
TrajectoryExecutor(const std::vector< dart::dynamics::DegreeOfFreedom * > &dofs, const std::set< ExecutorType > otherTypes=std::set< ExecutorType >(), const std::chrono::milliseconds threadRate=defaultThreadRate)aikido::control::TrajectoryExecutorinline
validate(const trajectory::Trajectory *traj) overrideaikido::control::KinematicSimulationTrajectoryExecutorvirtual
~Executor()aikido::control::Executorvirtual
~KinematicSimulationTrajectoryExecutor()aikido::control::KinematicSimulationTrajectoryExecutorvirtual
~TrajectoryExecutor()=defaultaikido::control::TrajectoryExecutorvirtual