Aikido
aikido::statespace::R< N > Member List

This is the complete list of members for aikido::statespace::R< N >, including all inherited members.

allocateState() constaikido::statespace::StateSpacevirtual
allocateStateInBuffer(void *_buffer) const overrideaikido::statespace::R< N >virtual
cloneState(const StateSpace::State *stateIn) constaikido::statespace::R< N >
compose(const StateSpace::State *_state1, const StateSpace::State *_state2, StateSpace::State *_out) const overrideaikido::statespace::R< N >virtual
compose(const State *_state1, const State *_state2, State *_out) const=0aikido::statespace::R< N >
compose(State *_state1, const State *_state2) constaikido::statespace::R< N >
aikido::statespace::StateSpace::compose(State *_state1, const State *_state2) constaikido::statespace::StateSpacevirtual
copyState(const StateSpace::State *_source, StateSpace::State *_destination) const overrideaikido::statespace::R< N >virtual
createState() constaikido::statespace::R< N >
DimensionAtCompileTimeaikido::statespace::R< N >static
expMap(const Eigen::VectorXd &_tangent, StateSpace::State *_out) const overrideaikido::statespace::R< N >virtual
freeState(State *_state) constaikido::statespace::StateSpacevirtual
freeStateInBuffer(StateSpace::State *_state) const overrideaikido::statespace::R< N >virtual
getDimension() const overrideaikido::statespace::R< N >virtual
getIdentity(StateSpace::State *_out) const overrideaikido::statespace::R< N >virtual
getInverse(const StateSpace::State *_in, StateSpace::State *_out) const overrideaikido::statespace::R< N >virtual
aikido::statespace::StateSpace::getInverse(State *_state) constaikido::statespace::StateSpacevirtual
getMutableValue(State *_state) constaikido::statespace::R< N >private
getStateSizeInBytes() const overrideaikido::statespace::R< N >virtual
getValue(const State *_state) constaikido::statespace::R< N >
logMap(const StateSpace::State *_in, Eigen::VectorXd &_tangent) const overrideaikido::statespace::R< N >virtual
mDimensionaikido::statespace::R< N >private
print(const StateSpace::State *_state, std::ostream &_os) const overrideaikido::statespace::R< N >virtual
R()aikido::statespace::R< N >
R(int dimension)aikido::statespace::R< N >explicit
ScopedState typedefaikido::statespace::R< N >
ScopedStateConst typedefaikido::statespace::R< N >
setValue(State *_state, const VectorNd &_value) constaikido::statespace::R< N >
StateHandle typedefaikido::statespace::R< N >
StateHandleConst typedefaikido::statespace::R< N >
VectorNd typedefaikido::statespace::R< N >
~StateSpace()=defaultaikido::statespace::StateSpacevirtual