Aikido
aikido::statespace::SO2 Member List

This is the complete list of members for aikido::statespace::SO2, including all inherited members.

allocateState() constaikido::statespace::StateSpacevirtual
allocateStateInBuffer(void *buffer) const overrideaikido::statespace::SO2virtual
cloneState(const StateSpace::State *stateIn) constaikido::statespace::SO2
compose(const StateSpace::State *state1, const StateSpace::State *state2, StateSpace::State *out) const overrideaikido::statespace::SO2virtual
compose(const State *_state1, const State *_state2, State *_out) const=0aikido::statespace::SO2
compose(State *_state1, const State *_state2) constaikido::statespace::SO2
aikido::statespace::StateSpace::compose(State *_state1, const State *_state2) constaikido::statespace::StateSpacevirtual
copyState(const StateSpace::State *source, StateSpace::State *destination) const overrideaikido::statespace::SO2virtual
createState() constaikido::statespace::SO2
expMap(const Eigen::VectorXd &tangent, StateSpace::State *out) const overrideaikido::statespace::SO2virtual
freeState(State *_state) constaikido::statespace::StateSpacevirtual
freeStateInBuffer(StateSpace::State *state) const overrideaikido::statespace::SO2virtual
fromAngle(State *state, double angle) constaikido::statespace::SO2
fromRotation(State *state, const Eigen::Rotation2Dd &rotation) constaikido::statespace::SO2
getDimension() const overrideaikido::statespace::SO2virtual
getIdentity(StateSpace::State *out) const overrideaikido::statespace::SO2virtual
getInverse(const StateSpace::State *in, StateSpace::State *out) const overrideaikido::statespace::SO2virtual
aikido::statespace::StateSpace::getInverse(State *_state) constaikido::statespace::StateSpacevirtual
getStateSizeInBytes() const overrideaikido::statespace::SO2virtual
logMap(const StateSpace::State *in, Eigen::VectorXd &tangent) const overrideaikido::statespace::SO2virtual
print(const StateSpace::State *state, std::ostream &os) const overrideaikido::statespace::SO2virtual
ScopedState typedefaikido::statespace::SO2
ScopedStateConst typedefaikido::statespace::SO2
SO2()=defaultaikido::statespace::SO2
StateHandle typedefaikido::statespace::SO2
StateHandleConst typedefaikido::statespace::SO2
toAngle(const State *state) constaikido::statespace::SO2
toRotation(const State *state) constaikido::statespace::SO2
~StateSpace()=defaultaikido::statespace::StateSpacevirtual