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    Aikido
    
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Classes | |
| class | AssetDatabase | 
| Instantiation of AssetDatabase that reads of JSON file containing the information that maps object keys to visual assets and resources.  More... | |
| class | DetectedObject | 
| DetectedObject delegates a detected object from a third-party perception algorithm.  More... | |
| class | PerceptionModule | 
| The interface for the generic perception module.  More... | |
| class | PoseEstimatorModule | 
Instantiates the PerceptionModule specifically for PoseEstimator.  More... | |
Functions | |
| Eigen::Isometry3d | convertROSPoseToEigen (const geometry_msgs::Pose &p) | 
| Convert a ROS Pose (position + quaternion) to a 4 x 4 pose matrix.  More... | |
| Eigen::Isometry3d | convertStampedTransformToEigen (const tf::StampedTransform &t) | 
| Convert a time-stamped ROS transform to a 4 x 4 pose matrix.  More... | |
| Eigen::Isometry3d aikido::perception::convertROSPoseToEigen | ( | const geometry_msgs::Pose & | p | ) | 
Convert a ROS Pose (position + quaternion) to a 4 x 4 pose matrix.
| [in] | p | the geometry_msgs::Pose pose value return the 4 x 4 homogeneous matrix for the pose | 
| Eigen::Isometry3d aikido::perception::convertStampedTransformToEigen | ( | const tf::StampedTransform & | t | ) | 
Convert a time-stamped ROS transform to a 4 x 4 pose matrix.
| [in] | t | The time-stamped ROS transform (position + quaternion) |