#include <aikido/rviz/BodyNodeMarker.hpp>
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| std::string  | getName (const dart::dynamics::BodyNode &bodyNode) const | 
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◆ ShapeFrameMarkerMap
◆ BodyNodeMarker() [1/2]
      
        
          | aikido::rviz::BodyNodeMarker::BodyNodeMarker  | 
          ( | 
          ResourceServer *  | 
          resourceServer,  | 
        
        
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          interactive_markers::InteractiveMarkerServer *  | 
          markerServer,  | 
        
        
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          const dart::dynamics::WeakBodyNodePtr &  | 
          bodyNode,  | 
        
        
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          const std::string &  | 
          frameId  | 
        
        
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          ) | 
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◆ BodyNodeMarker() [2/2]
  
  
      
        
          | aikido::rviz::BodyNodeMarker::BodyNodeMarker  | 
          ( | 
          const BodyNodeMarker &  | 
           | ) | 
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◆ ~BodyNodeMarker()
  
  
      
        
          | virtual aikido::rviz::BodyNodeMarker::~BodyNodeMarker  | 
          ( | 
           | ) | 
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◆ getName()
  
  
      
        
          | std::string aikido::rviz::BodyNodeMarker::getName  | 
          ( | 
          const dart::dynamics::BodyNode &  | 
          bodyNode | ) | 
           const | 
         
       
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◆ operator=()
◆ ResetColor()
      
        
          | void aikido::rviz::BodyNodeMarker::ResetColor  | 
          ( | 
           | ) | 
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◆ SetColor()
      
        
          | void aikido::rviz::BodyNodeMarker::SetColor  | 
          ( | 
          const Eigen::Vector4d &  | 
          color | ) | 
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◆ update()
      
        
          | bool aikido::rviz::BodyNodeMarker::update  | 
          ( | 
           | ) | 
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◆ mBodyNode
  
  
      
        
          | dart::dynamics::WeakBodyNodePtr aikido::rviz::BodyNodeMarker::mBodyNode | 
         
       
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◆ mFrameId
  
  
      
        
          | std::string aikido::rviz::BodyNodeMarker::mFrameId | 
         
       
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◆ mInteractiveMarker
  
  
      
        
          | visualization_msgs::InteractiveMarker aikido::rviz::BodyNodeMarker::mInteractiveMarker | 
         
       
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◆ mMarkerServer
  
  
      
        
          | interactive_markers::InteractiveMarkerServer* aikido::rviz::BodyNodeMarker::mMarkerServer | 
         
       
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◆ mName
  
  
      
        
          | std::string aikido::rviz::BodyNodeMarker::mName | 
         
       
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◆ mOnStructuralChange
  
  
      
        
          | dart::common::Connection aikido::rviz::BodyNodeMarker::mOnStructuralChange | 
         
       
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◆ mResourceServer
◆ mShapeFrameMarkers
◆ mVisualControl
  
  
      
        
          | visualization_msgs::InteractiveMarkerControl* aikido::rviz::BodyNodeMarker::mVisualControl | 
         
       
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private   |