#include <aikido/planner/World.hpp>
 | 
| bool  | operator== (const State &other) const | 
|   | Returns true if two world states have the same skeletons with same configurations.  More...
  | 
|   | 
| bool  | operator!= (const State &other) const | 
|   | Returns true if two world states are not the same.  More...
  | 
|   | 
 | 
| std::unordered_map< std::string, ::dart::dynamics::Skeleton::Configuration >  | configurations | 
|   | 
◆ operator!=()
      
        
          | bool aikido::planner::World::State::operator!=  | 
          ( | 
          const State &  | 
          other | ) | 
           const | 
        
      
 
Returns true if two world states are not the same. 
- Parameters
 - 
  
    | other | State to compare against.  | 
  
   
- Returns
 - bool True if the two states are not the same. 
 
 
 
◆ operator==()
      
        
          | bool aikido::planner::World::State::operator==  | 
          ( | 
          const State &  | 
          other | ) | 
           const | 
        
      
 
Returns true if two world states have the same skeletons with same configurations. 
- Parameters
 - 
  
    | other | State to compare against.  | 
  
   
- Returns
 - bool True if the two states are the same. 
 
 
 
◆ configurations
      
        
          | std::unordered_map<std::string, ::dart::dynamics::Skeleton::Configuration> aikido::planner::World::State::configurations |