Aikido
aikido::rviz::ResourceServer Member List

This is the complete list of members for aikido::rviz::ResourceServer, including all inherited members.

addMesh(const aiScene &scene, const std::string &scenePath)aikido::rviz::ResourceServer
getMeshURI(const MeshResourcePtr &meshResource) constaikido::rviz::ResourceServerprivate
getPort() constaikido::rviz::ResourceServer
hasBuggyAssimp()aikido::rviz::ResourceServerprivatestatic
isRunning() constaikido::rviz::ResourceServer
mDaemonaikido::rviz::ResourceServerprivate
MeshResourcePtr typedefaikido::rviz::ResourceServerprivate
mHostaikido::rviz::ResourceServerprivate
mMutexaikido::rviz::ResourceServermutableprivate
mPortaikido::rviz::ResourceServerprivate
mResourcesaikido::rviz::ResourceServerprivate
mScenesaikido::rviz::ResourceServerprivate
operator=(const ResourceServer &other)=deleteaikido::rviz::ResourceServer
processConnection(void *cls, struct MHD_Connection *connection, const char *url, const char *method, const char *version, const char *upload_data, std::size_t *upload_data_size, void **ptr)aikido::rviz::ResourceServerprivatestatic
queueHttpError(struct MHD_Connection *connection, unsigned int code, const std::string &message)aikido::rviz::ResourceServerprivatestatic
ResourcePtr typedefaikido::rviz::ResourceServerprivate
resourceReaderCallback(void *cls, uint64_t pos, char *buf, size_t max)aikido::rviz::ResourceServerprivatestatic
resourceReaderFreeCallback(void *cls)aikido::rviz::ResourceServerprivatestatic
ResourceServer()aikido::rviz::ResourceServer
ResourceServer(const ResourceServer &other)=deleteaikido::rviz::ResourceServer
start(unsigned short port=0)aikido::rviz::ResourceServer
stop()aikido::rviz::ResourceServer
WeakResourcePtr typedefaikido::rviz::ResourceServerprivate
~ResourceServer()aikido::rviz::ResourceServervirtual