Aikido
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Classes | |
class | AssetDatabase |
Instantiation of AssetDatabase that reads of JSON file containing the information that maps object keys to visual assets and resources. More... | |
class | DetectedObject |
DetectedObject delegates a detected object from a third-party perception algorithm. More... | |
class | PerceptionModule |
The interface for the generic perception module. More... | |
class | PoseEstimatorModule |
Instantiates the PerceptionModule specifically for PoseEstimator. More... | |
Functions | |
Eigen::Isometry3d | convertROSPoseToEigen (const geometry_msgs::Pose &p) |
Convert a ROS Pose (position + quaternion) to a 4 x 4 pose matrix. More... | |
Eigen::Isometry3d | convertStampedTransformToEigen (const tf::StampedTransform &t) |
Convert a time-stamped ROS transform to a 4 x 4 pose matrix. More... | |
Eigen::Isometry3d aikido::perception::convertROSPoseToEigen | ( | const geometry_msgs::Pose & | p | ) |
Convert a ROS Pose (position + quaternion) to a 4 x 4 pose matrix.
[in] | p | the geometry_msgs::Pose pose value return the 4 x 4 homogeneous matrix for the pose |
Eigen::Isometry3d aikido::perception::convertStampedTransformToEigen | ( | const tf::StampedTransform & | t | ) |
Convert a time-stamped ROS transform to a 4 x 4 pose matrix.
[in] | t | The time-stamped ROS transform (position + quaternion) |