#include <aikido/statespace/SE3.hpp>
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using | Isometry3d = Eigen::Transform< double, 3, Eigen::Isometry, Eigen::DontAlign > |
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| State ()=default |
| This is a base class that should only only be used in derived classes. More...
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| ~State ()=default |
| It is unsafe to call this, since it is a non-virtual destructor. More...
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◆ Isometry3d
◆ State() [1/2]
aikido::statespace::SE3::State::State |
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Constructs the identity element.
◆ ~State()
aikido::statespace::SE3::State::~State |
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default |
◆ State() [2/2]
aikido::statespace::SE3::State::State |
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const Isometry3d & |
_transform | ) |
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explicit |
Constructs the state from an Eigen transformation object.
- Parameters
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_transform | Eigen transformation |
◆ getIsometry()
const Isometry3d& aikido::statespace::SE3::State::getIsometry |
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Gets value as an Eigen transformation object.
- Returns
- Eigen trasnformation
◆ setIsometry()
void aikido::statespace::SE3::State::setIsometry |
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const Isometry3d & |
_transform | ) |
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Sets value to an Eigen transfomation object.
- Parameters
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_transform | Eigen transformation |
◆ SE3
◆ mTransform
Isometry3d aikido::statespace::SE3::State::mTransform |
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private |