Aikido
aikido::rviz::MeshResource Struct Reference

#include <aikido/rviz/ResourceServer.hpp>

Inheritance diagram for aikido::rviz::MeshResource:
aikido::rviz::BinaryResource

Public Member Functions

virtual ~MeshResource ()=default
 
- Public Member Functions inherited from aikido::rviz::BinaryResource
 BinaryResource ()
 
virtual ~BinaryResource ()
 

Public Attributes

std::unordered_map< std::string, TextureResourcePtrmTextures
 
- Public Attributes inherited from aikido::rviz::BinaryResource
std::string mPath
 
std::size_t mSize
 
char * mData
 

Constructor & Destructor Documentation

◆ ~MeshResource()

virtual aikido::rviz::MeshResource::~MeshResource ( )
virtualdefault

Member Data Documentation

◆ mTextures

std::unordered_map<std::string, TextureResourcePtr> aikido::rviz::MeshResource::mTextures