Go to the documentation of this file. 1 #ifndef AIKIDO_COMMON_STREAM_HPP_
2 #define AIKIDO_COMMON_STREAM_HPP_
6 #include <dart/collision/collision.hpp>
15 const dart::collision::CollisionObject& collisionObject,
16 std::ostream& stream);
22 const dart::collision::CollisionResult& collisionResult,
23 std::ostream& stream);
30 const dart::collision::CollisionObject& collisionObject);
35 const dart::collision::CollisionResult& collisionResult);
42 #endif // AIKIDO_COMMON_STREAM_HPP_
Format of serialized trajectory in YAML.
Definition: algorithm.hpp:4
void printCollisionObject(const dart::collision::CollisionObject &collisionObject, std::ostream &stream)
Prints a CollisionObject for debugging purposes.
void printCollisionResult(const dart::collision::CollisionResult &collisionResult, std::ostream &stream)
Prints a CollisionResult for debugging purposes.
std::ostream & operator<<(std::ostream &stream, const dart::collision::CollisionObject &collisionObject)
Operator that calls printCollisionObject.